Epidemic Sound

Enable creators to elevate their content with royalty free music and sound effects.

The role

Raghu joined Epidemic Sound as the first designer for the core product. He got to work on a variety of projects with different product teams including launching a new subscription for businesses, establishing the design system and most notably leading design for Kosmos — Epidemic Sound’s music/artist data infrastructure of 30k+ tracks and 90k+ sound effects, from an early idea to a full blown product with multiple cross functional teams actively working on it.


He also contributed to the UX prototyping efforts with our first rebrand, where he helped translate the established creative direction to an actual product interpretation. This helped bridge that gap between brand, experience design and engineering.

Year

2018 — 2020

Visit

epidemicsound.com↗

Credits

Linus Wahlstedt, Mikael Westman, Mikael Danielson, Andres Peyrou, Ella Nylén, Tobias Rosman, Peter Stavling, Jesper Berglund

Epidemic Rebrand — Some screen grabs of the translation of the creative directions with the constraints of the existing design system.

Kosmos Design system — A small subset of the already established product design system (PDS) catered towards data and form heavy internal tool.

Stockholm, Sweden

©

2024

Stockholm, Sweden

©

2024

Stockholm, Sweden

©

2024